hit a tree going to 2, missed time at 12, dropped to low; at 16 overshot clearing; at 20 not being precise enough in the vague area. other than that pretty gud run
I vote for other comps IF you remove hitting trees. First, check all your trees in Edit Forest Type.
Secondly, check all the .txt files in your CF/trees folder and put solid=0 if you see solid=1. Then, you will never have solid trees in next conversions.