Good start. You could try to change the textures a bit. (Just replace them with a nice one with the same name). Try to change trees in the forrest (inside the editor) or try to get the OCAD mappicture. Instead of the automaticly generated
Thanks. Good for a first conversion. 2 suggestions: 1, for such a flat area set ground height randomness to 0. 2, test run your course to check control placement.
Wondering if you are using Ground Hight Randomness too near of contour interval. Especially on the flat terrain like this it makes terrain dificult to read. If didn't then check next time slope directions :) Other inprovments could be - as color said - using trees near once groving on terrain. From OCAD exported map picture would also be nice. Takes more space (quick test: 10 times more than automatic). Big map may so run over loading limit with nice map picure.